Did you Know This About Hour Performances in Rainy Day? — Devlog #16


So, when I was balancing the game economy for the game, I found something interesting.

When the Stack Multiplier is a higher level than the Time Value upgrade, there is a chance that a player will go a little over a 100% performance for a gameplay round.

The way the stacks increment just doesn’t work out and I don’t know why or how, so I turned it into a nice little financial education feature.

If it ever happens, a special message pops up:

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